Welcome to my blog

My name is Gilles Charbonneau

I am a long time 2d animator and I would like to share with you some of the tips and tricks I have learned over the years by posting tutorials and articles on this blog.


FKIK script explained

There is my second video tutorial on my new blog.

In this tutorial, I am going through the basics of hierarchy in Anime Studio, then I explain the basic concepts of Forward and Inverse Kinematics.

We then look at a way to setup an hybrid FK IK rig for legs using capricorn33 FKIK script.

I hope you will find it useful and as always, I am looking forward to any comments or suggestions on how I could make these tutorials better.

You can find the scripts in either of these locations.

Official Anime Studio Forum
Unofficial Anime Studio forum

Here is the work file for this tutorial



  1. Thanks Gilles
    Clear and well done. I could not figure out where the link to the script was, but then again I have not had the opportunity to do a thorough search on the forum.
    By the way, that skeleton is very well done.

  2. Hello Dust.

    I have put links for the scripts for both forums on the tutorial blog page, did you miss that, or maybe it is not evident enough, I may have to fix that!

    Thanks for the comment! :)

  3. hi Gilles.

    Another great and very clear tutorial to follow.

    Thank you for taking the time to produce the tutorial.

    Best wishes as always.


  4. Thank you Paul.

    Will make a head turn with dialogue today, with the Homer character I made when I got ASP.

    Will try to post it today and will wait a few days to post it on the forums, just so the regular viewers here get to see it first!


  5. thank you, great post! its clear now ;-)

  6. You're amazing. Thanks for this script and tutorial.

  7. The script is not mine, but the tutorial is! :)

    If you have any questions just ask, I will gladly answer them! :)

  8. I didn't know about this. Thanks a lot it works great!

  9. Thanks so, so much! I really appreciate you going through the trouble of creating a step-by-step tutorial on this.